Yay!!! You know, I studied the way the main looked in the drawing for quite awhile. It is slightly upturned and I kept thinking how I could make that look right in 3d. I tried 4 or 5 different styles and none of them looked right with that look in the drawing and I was stumped until this one dawned on me. The flick of the hair as he turned his head with his main blowing would have that look so this is what I came up with...glad you approve
Thanks. It was a learning experience that still needs some learning. If you look at is up close it isn't very smooth like you can see on the top. I found out that it is very difficult to sculpt long straight and flat surfaces. When you apply pressure to 1 surface to flatten it, the clay stretches and then is too long and doesn't meet squarely at the corners so I had to keep going back and forth to find a happy medium. I'm sure this probably should have been carved instead of sculpted, but I don't know how much carving you have attempted with Sculpey but it doesn't carve very well...at least not for me. So it looks okay, but could use work. I would try to perfect it but the truth is that I will probably rarely be asked to make a pedestal so there is really no need...but it was interesting. It took me about 12 hours to do the pedestal alone!!!
Yeah, rigid shapes seem to be a million times more difficult to sculpt than soft ones. It looks great, especially knowing you did it by hand! I've discovered the joys of sanding recently, but I don't know how that works out with colored clay.
Okay, about sanding with colored clay. try your best not to! When you sand it, the color will change so unless you evenly sand every tiny bit of it you will not have an even color. The parts that you sand will be lighter in color and there is nothing you can do about is except sand it all evenly and even then it usually doesn't look as good. So fine tune it as best as you can before you cook it and if there are a few fingerprints here and there, just leave it. We all get fingerprints.